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 kann das mal jemand übersetzen und auch erklären

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black priestess
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Anzahl der Beiträge : 3
Anmeldedatum : 08.03.10
Alter : 67
Ort : Wolfurt/Bregenz

BeitragThema: kann das mal jemand übersetzen und auch erklären   Mi Jun 30, 2010 8:26 am

irgendwie blick ich da sowas von nicht durch. Besonders was das PvE betrifft.

Greetings and Glad Midsommar to all!
(until I remove this line this post is a work in progress and will continue to be updated)

I'll list some changes that you can expect in the next era.

Traits are back!
The most significant change you'll see this era is that traits are back. The trees have been reshaped, the costs have been changed and quite a few of them have gotten a big overhaul on balance too. Also you will find superior traits in many places.

Special abilities are altered
Both balance-wise and most importantly you can now research levels on abilities for all units. On level 1 they will be weaker and easier to disable with precautions, on level 3 they will be significantly stronger in both aspects. Please test all these thoroughly, both that they work as intended and that they are balanced. Please note that when you upgrade you will receive a formula that requires the previous as an ingredient which you can use to upgrade the ability. No special crafting skills are required.

New bonus system
I am not sure we'll get the GUI in on time so this might be delayed a bit. But SS bonus will now work completely differently. You will accumulate a number of bonus soul shards that will be used based on kills (not missions) thus "rolling for missions" won't be effective nor needed. Accumulation will be based on time and your PvE level. It will show up during the era if we don't get it in by era restart.

PvP level has an impact on matching
Earlier it was your ELO rating alone that was used for the DG matching, since PvP level also affected your abilities before PvP level had an indirect affect on the matching as you should have received higher ELO rating with higher PvP level. Now however the PvP level will have a direct impact on the matching eliminating the worst high vs low level match-ups we had.

New series of low level quests
The war vs the Swamp Kings minions continues.
There will now be a series of quests popping up on your patria's lower levels where you fight those pesky little grunts. Courtesy of Stratege

Balance changes
We continuously change things in the balance, and will continue to do this. Keep giving us feedback on PvE, PvP etc balance.

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Anzahl der Beiträge : 62
Anmeldedatum : 18.12.09

BeitragThema: Re: kann das mal jemand übersetzen und auch erklären   Sa Jul 03, 2010 11:42 pm

black priestess schrieb:
irgendwie blick ich da sowas von nicht durch. Besonders was das PvE betrifft.

Greetings and Glad Midsommar to all!
(until I remove this line this post is a work in progress and will continue to be updated)

-> Post ist noch nicht fertig und wird später noch editiert

I'll list some changes that you can expect in the next era.

black priestess schrieb:
Traits are back!
The most significant change you'll see this era is that traits are back. The trees have been reshaped, the costs have been changed and quite a few of them have gotten a big overhaul on balance too. Also you will find superior traits in many places.

Traits sind zurück, aber mit änderungen in kosten & balance. Superior traits sind auch da.

black priestess schrieb:
Special abilities are altered
Both balance-wise and most importantly you can now research levels on abilities for all units. On level 1 they will be weaker and easier to disable with precautions, on level 3 they will be significantly stronger in both aspects. Please test all these thoroughly, both that they work as intended and that they are balanced. Please note that when you upgrade you will receive a formula that requires the previous as an ingredient which you can use to upgrade the ability. No special crafting skills are required.

Fähigkeiten wurden rebalanced und nun kann man alle schon auf lvl 1 techen und dann mit durch techs erhaltene formeln upgraden

black priestess schrieb:
New bonus system
I am not sure we'll get the GUI in on time so this might be delayed a bit. But SS bonus will now work completely differently. You will accumulate a number of bonus soul shards that will be used based on kills (not missions) thus "rolling for missions" won't be effective nor needed. Accumulation will be based on time and your PvE level. It will show up during the era if we don't get it in by era restart.

noch nicht ingame: änderung des bonus systems so das es nach kills und nicht nach missis zählt.

black priestess schrieb:
PvP level has an impact on matching
Earlier it was your ELO rating alone that was used for the DG matching, since PvP level also affected your abilities before PvP level had an indirect affect on the matching as you should have received higher ELO rating with higher PvP level. Now however the PvP level will have a direct impact on the matching eliminating the worst high vs low level match-ups we had.

Dg matchups haben nun elo+pvp lvl in der matching formel, statt nur elo

black priestess schrieb:
New series of low level quests
The war vs the Swamp Kings minions continues.
There will now be a series of quests popping up on your patria's lower levels where you fight those pesky little grunts. Courtesy of Stratege

meine questline ist ingame

black priestess schrieb:
Balance changes
We continuously change things in the balance, and will continue to do this. Keep giving us feedback on PvE, PvP etc balance.

die balance wird weiterhin verändert, es soll weiterhin feedback gegeben werden.

sry für die späte übersetzung
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